Social Gaming Market by Revenue Type, Trends, Analysis and Forecasts to 2019
ReportsWeb.com published “Social Gaming Market” from its database. The report covers the market landscape and its growth prospects over the coming years. The report also includes a discussion of the key vendors operating in this market.
(EMAILWIRE.COM, September 19, 2017 ) Social gaming is the activity of playing games on social media platforms, networking sites, or within social media applications. It gained popularity when the social networking major Facebook and Zynga collaborated in 2009 to offer Farmville on the social networking site. Following the success of Farmville on Facebook, social gaming became popular worldwide.
Publisher's analysts forecast the social gaming market in APAC to grow at a CAGR of 10.12% over the period 2014-2019.
For more information http://www.reportsweb.com/social-gaming-market-in-the-apac-region-2015-2019
This report covers the present scenario and the growth prospects of the social gaming market in APAC for the period 2015-2019. To calculate the market size, the report considers revenue generated from the sales of social games, virtual goods, and game apps from gaming and social media sites. It also presents the vendor landscape and a corresponding detailed analysis of the top six vendors in the market.
Publisher's report, Social Gaming Market in APAC 2015-2019, has been prepared based on an in-depth market analysis with inputs from industry experts. It also discusses the key leading countries in the market along with various growth prospects and restraints.
Key vendors
GungHo
King
Rekoo.com
Tencent
Zynga
Market driver
Request Sample Copy http://www.reportsweb.com/inquiry&RW0001232292/sample
Growing Internet penetration
For a full, detailed list, view our report.
Market Challenge
Decline in Facebook gaming
For a full, detailed list, view our report.
Market trend
Enhanced cloud-based gaming platform
For a full, detailed list, view our report.
Key questions answered in this report
Make an enquiry: http://www.reportsweb.com/inquiry&RW0001232292/buying
Publisher's analysts forecast the social gaming market in APAC to grow at a CAGR of 10.12% over the period 2014-2019.
For more information http://www.reportsweb.com/social-gaming-market-in-the-apac-region-2015-2019
This report covers the present scenario and the growth prospects of the social gaming market in APAC for the period 2015-2019. To calculate the market size, the report considers revenue generated from the sales of social games, virtual goods, and game apps from gaming and social media sites. It also presents the vendor landscape and a corresponding detailed analysis of the top six vendors in the market.
Publisher's report, Social Gaming Market in APAC 2015-2019, has been prepared based on an in-depth market analysis with inputs from industry experts. It also discusses the key leading countries in the market along with various growth prospects and restraints.
Key vendors
GungHo
King
Rekoo.com
Tencent
Zynga
Market driver
Request Sample Copy http://www.reportsweb.com/inquiry&RW0001232292/sample
Growing Internet penetration
For a full, detailed list, view our report.
Market Challenge
Decline in Facebook gaming
For a full, detailed list, view our report.
Market trend
Enhanced cloud-based gaming platform
For a full, detailed list, view our report.
Key questions answered in this report
Make an enquiry: http://www.reportsweb.com/inquiry&RW0001232292/buying
Contact Information:
ReportsWeb.com
Rajat Sahni
Tel: +1-646-491-9876
Email us
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This press release is posted on EmailWire.com -- a global newswire that provides Press Release Distribution Services with Guaranteed Results
ReportsWeb.com
Rajat Sahni
Tel: +1-646-491-9876
Email us
----
This press release is posted on EmailWire.com -- a global newswire that provides Press Release Distribution Services with Guaranteed Results